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In chess, artificial castling (also called castling by hand) refers to a maneuver in which a king which has lost the right to castle, achieves a castled position in several normal moves, instead of the one special move. ==Examples== After the following common sequence of moves: :1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Nc3 Nxe4 5. Bxf7+?! (first diagram) White sees that if he recaptures with 5.Nxe4, Black responds with 5...d5, forking knight and bishop and winning back the piece. In that case, Black has not won material, but has destroyed White's center. Instead of allowing d5, White hopes to cause trouble for Black by returning the piece while depriving him of the right to castle. However, Black can easily castle artificially, for example: :5... Kxf7 6. Nxe4 Be7 7. 0-0 White castles "naturally". :7... Rf8 Black begins castling artificially. :8. d4 exd4 9. Nxd4 Kg8 (second diagram) Black has achieved a normal castled position (Rf8, Kg8), but in several moves. The absence of any pawns in the center indicates that king safety is of particular importance in this position. Black's development lags slightly, but he also possesses the bishop pair and a queenside pawn majority, so his position is at least equal. In an even more common opening (a main line of the Benko Gambit, ECO A59), White uses the g2-square in an artificial castle maneuver to safeguard his king after an exchange of bishops on f1 precludes castling normally: :1. d4 Nf6 2. c4 c5 3. d5 b5 4. cxb5 a6 5. bxa6 Bxa6 6. Nc3 d6 7. e4 Bxf1 8. Kxf1 (first diagram) 8... g6 9. g3 Bg7 10. Kg2 0-0 11. Nf3 Nbd7 (second diagram). White has completed the artificial castle maneuver of his king and is ready to continue with 12. Re1 (or other moves). 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「artificial castling」の詳細全文を読む スポンサード リンク
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